: Improves synchronization between the host and GPU using integer payloads.

This release solved several nagging issues that affected both casual gamers and streamers:

: Resolved a bug where certain Vulkan-based titles were capped at 60 FPS regardless of hardware capabilities.

: Fixed heavy frame drops that occurred when using AMF encoding .

: Enables 8-bit, 16-bit, and 64-bit integer and floating-point support for SPIR-V group operations.