You can find these files through community-maintained mirrors on SourceForge or GitHub . For Dev-C++
Since modern compilers do not include this library by default, you need to download a package—typically a ZIP file—containing three essential components: download header file graphics.h for c++
The header file is a non-standard C++ library originally created for the Borland Turbo C++ compiler in the late 1980s. While obsolete for modern professional development, it remains a popular tool for beginners learning the fundamentals of computer graphics. To use it today, you must download a compatible version, such as WinBGIm , and manually integrate it into modern IDEs like Dev-C++, Code::Blocks, or Visual Studio Code. Core Files to Download To use it today, you must download a
Open Dev-C++, go to Project Options (or Compiler Options ) > Parameters and paste the following into the Linker box: -lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32 For Code::Blocks How to setup graphics.h in Dev C++ | CodeWar To use it today
An auxiliary header required for the Win32 version of the Borland Graphics Interface (BGI).
Copy graphics.h and winbgim.h into the include folder of your Dev-C++ installation (e.g., C:\Program Files\Dev-Cpp\MinGW64\include ).